Assassin creed syndicate

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Unity was not a bad game by any means, but there was a sense that franchise fatigue was setting in, and that the series could no longer follow an annualized release schedule.

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The decision to revamp Assassin's Creed came in the wake of Assassin's Creed Unity's bug-filled launch. While positively received by critics, the series' then full next-gen debut was littered with bugs and was criticized for its unambitious stealth gameplay and narrative presentation, and suffered a backlash from fans accordingly. Assassin's Creed was always outlandish in places, but the newer games have fully embraced mythological elements and leveled enemies, detracting from the series' historical focus, and making combat feel less fluid as a result. Although Assassin's Creed has seen two further acclaimed entries since the release of Origins in Assassin's Creed Odyssey and Assassin's Creed Valhalla, the decision to part with the series' traditional formula and embrace more typical RPG mechanics has diluted its identity.

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Ubisoft rebooted the Assassin's Creed series with 2017's Assassin's Creed Origins, but the previous installment, Assassin's Creed Syndicate, proved that it wasn't necessary.